Update: 2 Aug - IMPORANT - the campaign has been cancelled and the Open changed to 2 rounds of 400AP by popular demand. The revised timetable is below (same start/end times)
Update: 29 June - Date confirmed, location confirmed (Gamers world shop), 200 Open confirmed, Successors campaign confirmed.
Location: Gamers World shop, Jervis St, Dublin 1
Organiser: Rob Brennan
Tables will be 120cm x 80cm for both competitions.
The decisions of the umpire are final.
Games will be 2 hours +/- 7 minutes in duration. The exact time will be secretly determined by the umpire.
Games will end immediately (whistle stop) when the umpire calls time. Roll no more dice, move no more troops and proceed to the end of the bound evaluation of commands breaking/disheartening etc and then calculate the final scores,
If both players agree then the weather and time of day rules may be ignored.
There will be a non-playing umpire who will only play against the bottom of the draw if there is an uneven number of players.
In the case of a draw in VP for a place on the podium, players will be separated by result in a common game, then by sum of opponents scores, then by maximum number of 25-0 results, then by the drawing of lots.
The draw will be a seeded swiss based on the current DBMM glicko ratings (http://www.dbmm.org.uk/rankings/). As far as possible, no players from the same region will be drawn against each other in the first round.
No traveling player will be asked to take a bye.
200AP Open Rules
Armies must be 200AP or less.
Armies can be from the DBMM Lists Books 1-4, 3000BC-1515AD.
Basemats will be provided, players must supply their own terrain.
1 Day Campaign Rules
Armies and terrain will be supplied by the organisers. Players will start with approximately 100AP of troops but may end up fighting multi-player battles during the day.