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Credits

Introduction

What is Role-Playing?

1: Character Generation

- Basic Attribute
- Skills
- Skill List
- Character Completion

2: The Skill System

- Tasks
- Criticals
- Opposed Rolls

3: Combat Basics

- Combat Rounds
- Order of Combat
- Movement
- Panic
- Damage
- Damage and Hit Locations
- Limb Disabling
- Criticals Hits in Combat
- Damage Effects
- Armour and Barriers

4: Firearm Combat

- Range
- To Hit procedure
- To Hit modifiers
- Rate of Fire
- Shotguns
- Reloading

5: Melee Combat

- Attack and Defence
- Hit Locations
- Damage
- Opponent Unaware
- Clever Move
- Thrown Weapons

6: Additional Combat Rules

- Explosions
- Grenades
- Designing Firearms
- Example Firearms
- Example Melee Weapons

7: Miscellaneous

- Healing
- First Aid
- Wound Stabilisation
- Death
- Other Ways to Die
- Non-Player Characters
- Character Experience 

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